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- on exitFrame me
- global r1, g1, b1, X, Y, squarecolor
- set the constraint of sprite 32 to 30
- set the locH of sprite 32 to 726
- set the locV of sprite 32 to 48
- set the constraint of sprite 31 to 0
- set the locH of sprite 31 to 736
- set the locV of sprite 31 to 58
- X = 0
- Y = 17
- r1 = 255
- g1 = 0
- b1 = 0
- put sprite(32).color
- sprite(32).color = rgb(r1, g1, b1)
- squarecolor = "red"
- showit(185, 187)
- hideit(188, 190)
- showit(191, 191)
- hideit(192, 197)
- showit(198, 200)
- hideit(201, 202)
- showit(203, 203)
- end
-